Exhibit | Exploring the Mechanics of Representation
Saturday, February 10, 2018 at 9:00am to 6:00pm
Building 7, 408
77 MASSACHUSETTS AVE, Cambridge, MA 02139
Architectural historian Robin Evans described the space between a drawing and its object as a once-productive site in architecture. This site, with the proliferation of new digital, printing, and fabrication technologies, has become a blind spot - an unexplored area often regarded as a given. This drawing project, a series of plotting experiments, explores the translation of virtual images into computer-plotted drawings. The ‘time-lapse’ drawings are created by pulling the paper away from a specially-designed plotter at regular intervals to interrupt a drawing process and mark the sequence of drawing over time.
The drawing series intervenes in these moments of translation to visualize the algorithms and programmed choices of Computer-Aided Manufacturing (CAM) and Computer Numerically Controlled (CNC) systems and their machine-machine interfaces. While a drawing or a 3D-model appears to us on screen as a collection of parts existing at one and the same time in virtual space, the constituent lines, triangles, and surfaces are actually represented in a software program as a sequence known as an index.
Specifically, the series compares different CNC/CAM drawing settings of the same image, such as the starting point, the sequence of drawing lines, orientation of the drawing; architectural drawings such as plans, sections, and elevations under the same default CNC/CAM settings; and different kinds of drawing interruptions, such as varying the frequency and duration of interruptions. Examining and visualizing a file’s index reveals the underlying infrastructure of the computer representations we interact with daily as designers.
Jonah Ross-Marrs is a second-year student in the Master of Science in Architecture Studies (SMArchS) program, Design and Computation stream. Jonah has a background in history, architecture and electronics design. He is interested in the intersection between media archaeology and twentieth-century experimental art. Jonah has worked as an architect in Berlin, an electro-mechanical prototyper at the Brooklyn Navy Yard, a guest digital archival researcher at Montreal's Canadian Center for Architecture, and an Artist-in-Residence at Autodesk's Pier 9 in San Francisco.