About this Event
Trainees in IGTP will dive deep in immersive gaming projects based in the Immersion Lab, related to engineering, data analytics, art, architecture, research and education and more. The program provides the resources for creative development and the opportunity to get real hands-on involvement and experience with immersive equipment. This includes motion capture, advanced head-mounted displays, and physiological monitoring.
Instructor: Talis Reks, AR/VR/Gaming/Big Data IT Technologist
Advanced signup required, a limited number of participants will be selected for this pilot program/opportunity.
Prerequisites: Some game design, 3D design, and/or VR or AR development experience. Must submit cover letter and resume to reks@mit.edu.
This registration is closed
Registration deadline: January 4, 2023
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